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Pocketpair palworld6/7/2023 ![]() “While exploring, Pals will follow you, so their behaviour will be automatic. “During the construction of workshops or building, you can assign specific roles ,” Mizobe says. In the game, you’ll get limited control over the Pals too. That means the Pals will be handy companions in battle - so long as they don’t rebel - and we’ve already seen Pals be grabbed as a living shield, willingly offer themselves up as cover, and both manufacture and fire machine guns in the footage released of the game so far. Since the Pals and the humans are equal in the game, the Pals might rebel against the humans too.” There’s no more or less between the two positions. “Pals and humans are both intelligent creatures. “ is almost the same as a human’s, I think,” Mizobe says. Don’t expect them to just be cuddly little friends that you catch and play with. But if no one observed it, it’s going to be no problem at all.”īut what of Pals themselves? A lot of different ideas have clearly flowed into the game, but the heart and soul of Palworld is the Pals. It’s similar to the police system in Grand Theft Auto. That makes the world chase you like you’re a criminal. “This could be changed in the future,” Mizobe admits, “but our current idea is that if other NPCs see you kill a Pal, they will put a bounty on you. ![]() But perhaps the most interesting inspiration comes about whenever you are spotted killing a Pal - an illegal act in Palworld - by another NPC. Many games have colourful creatures alongside humans, and as well as the guns, Palworld is a survival game built on exploration and endurance rather than battling to be the very best like no one ever was.Īs well as Ark and Minecraft, Mizobe says that Dragon Quest was a huge influence on the overall designs of each Pal. At the same time, you can understand Pocketpair’s confusion. There are more than a few similarities across the designs too, with one Pal looking like a Mareep crossed with a Whimsicott, another that looks like Lycanroc meets Galarian Zigzagoon, and a third with a passing resemblance to Gyarados. It’s understandable that comparisons between Palworld and Pokemon have been made - both games feature a range of animal-like creatures that wander around the world ready for players to interact with, train, and fight alongside. It could be a little bit lucky, but we have some complicated feelings at the moment.” The concept of the game is not the same thing as Pokemon’s. Pocketpair tried to make the game totally different from Pokemon. Fortunately, it could be a lucky thing to have the meme of Pokemon with guns, but we totally didn’t intend it. “To be honest, I didn’t know the internet was saying it was Pokemon with guns,” Takuro Mizobe, CEO of Pocketpair, the developer of Palworld tells me through his translator and fellow Pocketpair dev Hawkward.
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